Created using PCGen 5.16.0 on Aug 6, 2009

Poo Lawful Good 95 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Monk4 6000 Human Medium / 5 ft. 6' 3" 239 lbs.
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
4 10000 25 Male ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
18 +4 18 +4
DEX
Dexterity
14 +2 14 +2
CON
Constitution
14 +2 14 +2
INT
Intelligence
12 +1 12 +1
WIS
Wisdom
16 +3 16 +3
CHA
Charisma
10 +0 10 +0

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
32




  
Walk 40 ft.
AC
Armour Class
17 : 15 : 15 = 10 + 2 + 0 + 2 + 0 + 0 + 3
0 +0 0  
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
TEMP
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX MISC
BASE ATTACK
Bonus
+3

SKILLS MAX
RANKS
7/3.5
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
  Appraise INT 1 = 1
+ 0.0
+ 0
  Balance DEX 11 = 2
+ 7.0
+ 2
  Bluff CHA 0 = 0
+ 0.0
+ 0
  Climb STR 11 = 4
+ 7.0
+ 0
  Concentration CON 2 = 2
+ 0.0
+ 0
  Craft (Untrained) INT 1 = 1
+ 0.0
+ 0
  Diplomacy CHA 0 = 0
+ 0.0
+ 0
  Disguise CHA 0 = 0
+ 0.0
+ 0
  Escape Artist DEX 2 = 2
+ 0.0
+ 0
  Forgery INT 1 = 1
+ 0.0
+ 0
  Gather Information CHA 0 = 0
+ 0.0
+ 0
  Heal WIS 3 = 3
+ 0.0
+ 0
  Hide DEX 2 = 2
+ 0.0
+ 0
  Intimidate CHA 0 = 0
+ 0.0
+ 0
  Jump STR 17 = 4
+ 7.0
+ 6
  Listen WIS 10 = 3
+ 7.0
+ 0
  Move Silently DEX 9 = 2
+ 7.0
+ 0
  Ride DEX 2 = 2
+ 0.0
+ 0
  Search INT 1 = 1
+ 0.0
+ 0
  Sense Motive WIS 3 = 3
+ 0.0
+ 0
  Spot WIS 3 = 3
+ 0.0
+ 0
  Survival WIS 3 = 3
+ 0.0
+ 0
  Swim STR 4 = 4
+ 0.0
+ 0
  Tumble DEX 11 = 2
+ 7.0
+ 2
  Use Rope DEX 2 = 2
+ 0.0
+ 0
= Useable Untrained
SAVING THROWS TOTAL BASE ABILITY MAGIC EPIC MISC TEMPORARY CONDITIONAL
MODIFIERS
Fortitude
Constitution
+6 = +4 + +2 + +0
+ +0
+ +0
+
Reflex
Dexterity
+6 = +4 + +2 + +0
+ +0
+ +0
+
Will
Wisdom
+7 = +4 + +3 + +0
+ +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE EPIC MISC TEMP
MELEE
ATTACK BONUS
+7 = +3
+ +4 + +0
+ +0
+ +0
+
RANGED
ATTACK BONUS
+5 = +3
+ +2 + +0
+ +0
+ +0
+
GRAPPLE
ATTACK BONUS
+7 = +3
+ +4 + +0
+ +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL REACH
+7
1d8+4
20/x2
5 ft.

*Flurry of Blows
TOTAL ATTACK BONUS DAMAGE CRITICAL
+5/+5
1d8+4
20/x2
HAND RANGE TYPE SIZE SPECIAL PROPERTIES
Equipped
0 ft.
B
M
 

*Unarmed Strike
TOTAL ATTACK BONUS DAMAGE CRITICAL
+7
1d8+4
20/x2
HAND RANGE TYPE SIZE SPECIAL PROPERTIES
Equipped
0 ft.
B
M
 


HAND TYPE SIZE CRITICAL REACH



/x
ft.
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus





 Dam





 Special Properties  

1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.

PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

Created using PCGen 5.16.0 on Aug 6, 2009

EQUIPMENT
ITEM LOCATION QTY WT. COST
 <b>Bracers of Armor +2</b>
Equipped
1
1
4000
 Flurry of Blows
Equipped
1
0
0
ITEM LOCATION QTY WT. COST
 Outfit (Monk's)
Equipped
1
2
0
 Unarmed Strike
Equipped
1
0
0
TOTAL WEIGHT CARRIED/VALUE   1 lbs. 4000 gp
WEIGHT ALLOWANCE
Light 100 Medium 200 Heavy 300

MONEY

 

 


1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.
LANGUAGES
Common, Dwarven
PROFICIENCIES
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Gauntlet, Grapple, Handaxe, Javelin, Kama, Nunchaku, Quarterstaff, Sai, Shuriken, Siangham, Sling, Spells(Ray), Unarmed Strike
SPECIAL ATTACKS
Flurry of Blows (Ex)
Ki Strike (Su) Your unarmed attacks are empowered with ki and are considered to have the following properties for the purpose of dealing damage to creatures with damage reduction, Magic
SPECIAL QUALITIES
Evasion (Ex) If subjected to an attack that allows a Reflex save for half damage, you take no damage on a successful save.
Fast Movement (Ex)
Slow Fall (Ex) 20 Feet
Still Mind (Ex)
FEATS
NAME DESCRIPTION
Blind-Fight In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit.
Combat Reflexes You may make a number of additional attacks of opportunity equal to your Dexterity bonus.
Dodge During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent.
Improved Unarmed Strike You are considered to be armed even when unarmed. However, you still get an attack of opportunity against any opponent who makes an unarmed attack on you. In addition, your unarmed strikes can deal lethal or nonlethal damage, at your option.
Mobility You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area.
Stunning Fist 4/day you may stun an opponant with a carefully placed unarmed attack (DC 15)

Created using PCGen 5.16.0 on Aug 6, 2009