Created using PCGen 5.16.0 on Aug 10, 2009

Lash Chaotic Neutral 89 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Sorcerer4 6000 Half-Elf Medium / 5 ft. 5' 6" 145 lbs. Low-light
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
4 10000 26 Female ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
9 -1 9 -1
DEX
Dexterity
14 +2 14 +2
CON
Constitution
15 +2 15 +2
INT
Intelligence
13 +1 13 +1
WIS
Wisdom
10 +0 10 +0
CHA
Charisma
18 +4 18 +4

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
21




  
Walk 30 ft.
AC
Armour Class
14 : 12 : 13 = 10 + 0 + 0 + 2 + 0 + 1 + 1
0 +0 0  
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
TEMP
INITIATIVE
Modifier
+2 = +2 + +0
TOTAL DEX MISC
BASE ATTACK
Bonus
+2

SKILLS MAX
RANKS
7/3.5
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
  Appraise INT 1 = 1
+ 0.0
+ 0
  Balance DEX 2 = 2
+ 0.0
+ 0
  Bluff CHA 4 = 4
+ 0.0
+ 0
  Climb STR -1 = -1
+ 0.0
+ 0
  Concentration CON 9 = 2
+ 7.0
+ 0
  Concentration (Cast defensively) CON 13 = 2
+ 7.0
+ 4
  Craft (Untrained) INT 1 = 1
+ 0.0
+ 0
  Diplomacy CHA 6 = 4
+ 0.0
+ 2
  Disguise CHA 4 = 4
+ 0.0
+ 0
  Escape Artist DEX 2 = 2
+ 0.0
+ 0
  Forgery INT 1 = 1
+ 0.0
+ 0
  Gather Information CHA 6 = 4
+ 0.0
+ 2
  Heal WIS 0 = 0
+ 0.0
+ 0
  Hide DEX 2 = 2
+ 0.0
+ 0
  Intimidate CHA 4 = 4
+ 0.0
+ 0
  Jump STR -1 = -1
+ 0.0
+ 0
  Knowledge (Arcana) INT 8 = 1
+ 7.0
+ 0
  Listen WIS 1 = 0
+ 0.0
+ 1
  Move Silently DEX 2 = 2
+ 0.0
+ 0
  Ride DEX 2 = 2
+ 0.0
+ 0
  Search INT 2 = 1
+ 0.0
+ 1
  Sense Motive WIS 0 = 0
+ 0.0
+ 0
  Spellcraft INT 10 = 1
+ 7.0
+ 2
  Spot WIS 1 = 0
+ 0.0
+ 1
  Survival WIS 0 = 0
+ 0.0
+ 0
  Swim STR -1 = -1
+ 0.0
+ 0
  Use Rope DEX 2 = 2
+ 0.0
+ 0
= Useable Untrained
SAVING THROWS TOTAL BASE ABILITY MAGIC EPIC MISC TEMPORARY CONDITIONAL
MODIFIERS
Fortitude
Constitution
+3 = +1 + +2 + +0
+ +0
+ +0
+
Reflex
Dexterity
+3 = +1 + +2 + +0
+ +0
+ +0
+
Will
Wisdom
+4 = +4 + +0 + +0
+ +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE EPIC MISC TEMP
MELEE
ATTACK BONUS
+1 = +2
+ -1 + +0
+ +0
+ +0
+
RANGED
ATTACK BONUS
+4 = +2
+ +2 + +0
+ +0
+ +0
+
GRAPPLE
ATTACK BONUS
+1 = +2
+ -1 + +0
+ +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL REACH
+1
1d3-1
20/x2
5 ft.

*Dagger
HAND TYPE SIZE CRITICAL REACH
Primary
PS
M
19-20/x2
5 ft.
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus +1
-3
+1
-5
-3
-7
 Dam 1d4-1
1d4-1
1d4-1
1d4-1
1d4-1
1d4-1
  Range 10 ft.'
20 ft.'
30 ft.'
40 ft.'
50 ft.'
 Bonus +4
+2
+0
-2
-4
 Dam 1d4-1 1d4-1 1d4-1 1d4-1 1d4-1
 Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
 Special Properties
 


HAND TYPE SIZE CRITICAL REACH



/x
ft.
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Bonus





 Dam





 Special Properties  

1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.

PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

Created using PCGen 5.16.0 on Aug 10, 2009

EQUIPMENT
ITEM LOCATION QTY WT. COST
 <b>Amulet of Natural Armor +1</b>
Equipped
1
0
2000
 Dagger
Equipped
1
1
2
 Outfit (Traveler's)
Equipped
1
5
0
ITEM LOCATION QTY WT. COST
 <b>Ring of Protection +1</b>
Equipped
1
0
2000
 <b>Wand of Magic Missile (1st level caster)</b>
Equipped
1
0.06
750
TOTAL WEIGHT CARRIED/VALUE   1.06 lbs. 4752 gp
WEIGHT ALLOWANCE
Light 30 Medium 60 Heavy 90

MONEY

 

 


1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.
LANGUAGES
Common, Elven, Halfling
PROFICIENCIES
Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Grapple, Javelin, Longspear, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Shortspear, Sickle, Sling, Spear, Spells(Ray), Unarmed Strike
SPECIAL QUALITIES
Immunity to magic sleep effects
+2 racial saving throw bonus against enchantment spells or effects
Elven Blood
Summon Familiar
FEATS
NAME DESCRIPTION
Combat Casting You get a +4 bonus on Concentration checks made to cast a spell or use a spell-like ability while on the defensive or while you are grappling or pinned.
Eschew Materials You can cast any spell that has a material component costing 1 gp or less without needing that component.
Simple Weapon Proficiency You make attack rolls with simple weapons normally.

Created using PCGen 5.16.0 on Aug 10, 2009

Sorcerer Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 6 3 1 0 0 0 0 0 0 0
PER DAY 6 7 4 0 0 0 0 0 0 0
LEVEL 0
Dancing Lights
Save: None
Time: 1 standard action
Duration: 4 minute [D]
Rng: Medium (140 ft.)
Comp: V, S
SR: No
School: Evocation
Effect:  Creates torches or other lights.
Source:  SpellsD-E.rtf
Target Area:   Up to four lights, all within a 10- ft.-radius area
Caster Level:   4
Detect Magic
Save: None
Time: 1 standard action
Duration: Concentration, up to 4 minutes [D]
Rng: 60 ft.
Comp: V, S
SR: No
School: Divination
Effect:  Detects spells and magic items within 60 ft.
Source:  SpellsD-E.rtf
Target Area:   Cone-shaped emanation
Caster Level:   4
Ghost Sound
DC: 14
Save: Will disbelief (if interacted with)
Time: 1 standard action
Duration: 4 rounds [D]
Rng: Close (35 ft.)
Comp: V, S, M
SR: No
School: Illusion
Effect:  Figment sounds.
Source:  SpellsF-G.rtf
Target Area:   Illusory sounds
Caster Level:   4
Light
Save: None
Time: 1 standard action
Duration: 40 minutes [D]
Rng: Touch
Comp: V, M/DF
SR: No
School: Evocation
Effect:  Object shines like a torch.
Source:  SpellsH-L.rtf
Target Area:   Object touched
Caster Level:   4
Mage Hand
Save: None
Time: 1 standard action
Duration: Concentration
Rng: Close (35 ft.)
Comp: V, S
SR: No
School: Transmutation
Effect:  5-pound telekinesis.
Source:  SpellsM-O.rtf
Target Area:   One nonmagical, unattended object weighing up to 5 lb.
Caster Level:   4
Prestidigitation
DC: 14
Save: See text
Time: 1 standard action
Duration: 1 hour
Rng: 10 ft.
Comp: V, S
SR: No
School: Universal
Effect:  Performs minor tricks.
Source:  SpellsP-R.rtf
Target Area:   See text
Caster Level:   4
LEVEL 1
Magic Missile
Save: None
Time: 1 standard action
Duration: Instantaneous
Rng: Medium (140 ft.)
Comp: V, S
SR: Yes
School: Evocation
Effect:  2 missiles that do 1d4+1 damage each.
Source:  SpellsM-O.rtf
Target Area:   Up to five creatures, no two of which can be more than 15 ft. apart
Caster Level:   4
* = Domain/Specialty Spell